Announcements


Voxxed interviews Gluon

Recently Johan Vos, one of the Gluon co-founders, was interviewed by Voxxed. He covers a number of topics, so everyone interested in what is happening inside Gluon should definitely head over there to take a look. Topics that are covered include our continued support for Scene Builder, what we’re working […]


Introducing Gluon Glisten

Gluon Glisten is one of the sub-components of the forthcoming Gluon Mobile library. The focus of Glisten is to make your apps shine! It includes a simple application framework, as well as custom UI controls and customization to existing JavaFX UI controls to ensure that your apps fit in on mobile and […]


Charm Down Available

One of the components in an end-to-end Java Mobile solution is the integration with low-level platform APIs. This is exactly what the Charm Down module intends to address. Using Charm Down, you write code that access device and hardware features using a uniform, platform-independent API. At runtime, the appropriate implementation […]


Gluon plugin for NetBeans

Java developers love their IDE, and we want to allow Java developers to use their IDE and create JavaFX Mobile applications. Therefore, we are happy to announce that we have a plugin for NetBeans that allows you to create a JavaFX Application and deploy it to Android and iOS devices. […]


Scene Builder installers now available

Earlier this week, we released SceneBuilder 8.0.0 as a single jar file. You can easily start SceneBuilder with the command java -jar SceneBuilderApp.jar Being supporters of self-contained applications, we now offer Scene Builder 8.0.0 as a self-install application for Windows, Mac OS X and Linux. The applications come with the […]


Gluon supports Scene Builder

Oracle recently announced that Scene Builder will not be released in build form – only as source code within the OpenJFX project. Gluon is a strong believer in the value of tools, and as such we are pleased to announce that we will be providing builds of Scene Builder from […]