Monthly Archives: May 2016

Gluon Mobile 3.0.0 Released

Today the Gluon engineering team has signed off on Gluon Mobile 3.0.0. This is a major update to the Gluon Mobile product, primarily because it integrates a brand new library we are also releasing today called Gluon Connect, but also because of a number of bug fixes and product improvements. […]

JavaFX 3D Rubik’s Cube Source Now Available

Earlier this week our Gluon engineering team announced the availability of hardware accelerated JavaFX 3D support on iOS and Android devices. In that blog post we had two screenshots of Android and iOS devices with a Rubik’s Cube game being played. This was an application developed by one of our […]